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GAME-U is a unique program designed by game industry professionals that teaches students of all abilities how to design and build their own video games. Students will learn game design, coding, and robotics with our STEM-based curriculum.
Summer Camps: Students will learn useful skills from game professionals while relating to something they are passionate about. Designed by game industry veterans from LucasArts, Microsoft, Sony, EA, and Activision, Game-U’s summer camp curriculum gives kids a fun, inspiring, hands-on learning experience!
After school programs are available for all ages and designed by game industry professionals which teaches kids how to design and build their own video games and robots. We cover all aspects of development including Level Design, Animation, Coding, 3D Modeling, Robotics, and more!
Michael Kawas - CEO & Founder
As an Artist and Art Director in the Video Games Industry for fifteen years, Mike has shipped many highly successful titles including Star Wars: The Force Unleashed I & II for LucasArts, Sly Cooper 4: Thieves in Time for Sony, X-Men 3: The Official Game for Activision, Aggressive Inline for Acclaim, and Test Drive Off-Road 3 for Accolade to name a few.
Along the way, Mike has directed multiple art teams, some larger than twenty artists, ensuring quality and consistency across all creative disciplines from Concept Illustration, Environment Art, Animation, User Interface, and Special Effects. He has a passion for exploring new technology and construction methods to push the boundaries of each game project.