Academic Camps,
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Coding Camp,
Computer Animation Camp,
Computers Camp
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Student-Teacher Ratio 8:1
Young 3D game designers (Ages 8-10) will enjoy this fun, educational, multiplayer Holographic AR camp.
No prior computer or coding knowledge is needed. Student will progress from beginning to advanced youth level over the three-week program.
Multiplayer games are much more exciting than single-player telepresence lets people in different physical places magically present into a same world. They are also more complex. Students will learn to design and code a multiplayer, 3D Holographic AR game environment. Teleport into the games that you create to explore, test, and improve and invite your friends to compete or collaborate over a remote connection! Transform your creativity and imagination into a 3D game and rig and animate Minecraft and Roblox 3D characters to fight alongside you and your friends!
The camp provides students with the basics and more complex Holographic AR design, logic and coding, as well as 3D modeling and texturing and UI/UX design. Students will learn techniques for creating, rendering, and finalizing designs to create engaging and exciting 3D Holographic AR experiences. The experienced teachers will also introduce the design thinking process based on the Stanford Design School curriculum, and students will learn interactive storytelling skills, problem-solving, and fun facts about animation design along the way.
This is a three-week camp. Students will learn, design, play and work together with new friends in a series of indoor and outdoor activities.
Each student will design and code their own 3D Holographic AR games.
Sports activities and outdoor play are part of the camp experience.
What students will learn
¡ Computer and Internet skills (Youth Level)
¡ Advanced Holographic AR concepts (Youth Level)
¡ Advanced Holographic AR logic (Youth Level)
¡ Advanced Holographic AR coding (Youth Level)
¡ Advanced 3D Holographic AR coding (Youth Level)
¡ Advanced Multiplayer player game design (Youth Level)
¡ Introductory 3D modeling (Youth Level)
¡ Introductory 3D game design (Youth Level)
¡ Advanced 3D animation (Youth Level)
¡ Adobe Mixamo, Blender, and Roblox Studio (Youth Level)
¡ UX/UI (user experience/user interface) (Youth Level)
¡ Interactive storytelling (Youth Level)
¡ 3D visual communication (Youth Level)
¡ Debugging and Problem-solving (Youth Level)
¡ Design thinking process based on Stanford Design School curriculum (Youth Level)